Part 69: Un-Winter Wyvern
Update 56: Un-Winter Wyvern
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Everyone, bar Nadia, is the same as you last saw them. The only real changes are Ranger has a level 10 Freeze Sabre Grimoire instead of Shock Sabre, and Nadia is working on maxing out Sagittarius Shot now that she has Chain Dance maxed. She also has the Zamiel Bow and both of her ultimate armors equipped.
Note my choice of food, incidentally. You'll see what that actually means in a bit.
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SYSTEM: Artelinde bows graciously towards you, and the old man stands as implacably as ever.
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SYSTEM: Having said that, Wilhelm casts a glance over his shoulder, then looks gravely to you again.
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SYSTEM: She bites her lip, finding it hard to continue. Seeing her expression, Wilhelm continues the story.
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Wilhelm's technically not wrong, but we'll discuss that later.
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SYSTEM: The old man finishes his grim tale, and his partner extends her hand, passing something forward to you.
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SYSTEM: This staff is the fabled Yggdrasil Staff... Inside it rests Yggdrasil's arcane might. The bearer's mind gains nigh-infinite power!
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SYSTEM: With that, Artelinde falls silent, and Wilhelm moves aside to clear the way ahead. The two members of Guild Esbat take their exit...
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What kind of wimp would I be to listen to that and not go forward?
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Firstly, though, this thing. The Yggdrasil Staff is the first pseudo-ultimate weapon, as I'll refer to them from here on out. These are given out from quests, and have the highest ATK value of their respective weapon class (swords and katanas excepted)--albeit usually by 5 or less points. In exchange for that, however, all but one of them lack any secondary attributes whatsoever. The only exception is this one, the Yggdrasil Staff, which gives +50 HP and TP. That's a pretty mediocre bonus, honestly, and the actual ultimate staff, the Kerykeion, gives +200 TP and +7 TEC, which are stats that staff wielders would actually want.
Having said that, Colette will be holding onto the Yggdrasil Staff for a while, since its ATK is head and shoulders above anything else she can equip at this point, and it offsets the loss of bonus stats. She'll replace it with the ultimate sword later, though.
(Worth noting that there is no pseudo-ultimate spear.)
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Wyvern doesn't have any pre-battle text.
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Quick refresher on Wyvern's stats:
quote:
Wyvern
HP: 33000, STR: 80, TEC: 58, VIT: 55, AGI: 55, LUC: 49
Skills:
Drops:
Wing Talon: Uses the arms. Deals 450% melee STR-based Cut damage to one party member. Has a 150% speed modifier and 150 base accuracy.
Tail Strike: Uses the legs. Deals 300% melee STR-based Stab damage to one target, with splash damage. Has a 70% speed modifier and 60 base accuracy.
- Whirlwind: Uses the arms. Attempts to bind the legs of each party member, with a 200% base chance. Has no speed modifier.
Burning Ray: Uses the head. Deals 400% ranged TEC-based Volt damage to one party member. Has a 50% speed modifier and 150 base accuracy.
- Sharp Roar: Uses the head. Deals 150% ranged TEC-based Almighty damage to one party member, with line-piercing effect. Attempts to stun and bind the heads of hit targets, with a 120% base chance. Has a 70% speed modifier and 99 base accuracy.
Damage resistances:
- Normal:
Wyvern Talon. 100% chance. Sells for 18500 en. 1 needed to make
Kazakiri (+233 ATK, +5 AGI).
"Cursed talon from the tip of a Wyvern wing. It cuts through wind to increase its velocity."
- Conditional:
Paralyzed Wing (Kill while paralyzed). 100% chance. Sells for 37000 en. 1 needed to make
Kerykeion (+175 ATK, +200 TP, +7 TEC). 1 needed to make
Wyvern Spear (+223 ATK, +40 HP, +40 TP).
"A paralyzed wing that can no longer fly. So full of energy, it flaps while paralyzed."
100%
100%
100%
50%
125%
0%
Disable resistances:
25%
50%
50%
25%
50%
50%
25%
0%
0%
10%
50%
25%
25%
One of the ancient wyrms, who soars high in the sky, scorching the land below in blinding light.
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I'm not gonna paralyze Wyvern just yet--I want to ensure that it'll die with the ailment. I enable War Edge Power to compensate for that fact.
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Ursa immediately turns on Desperation so that she won't get one-shot by an unlucky Wing Talon.
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Ranger preps Delayed Chase.
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Nadia'll fire off Sagittarius Shot.
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And Rheine buffs everyone's attack, same as always.
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...I overestimated Burning Ray. To be fair, though, Ursa took 25% of its normal damage--50% reduction from the Bikini Armor, and a further 50% from Loyalty Mastery.
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Imagine if Milly was here.
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Now that Nadia is using actual skills, I have her enable Illusion Step.
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Rheine throws out a Dauntless Order as insurance, in case Ursa gets one shot by something.
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Ursa could survive that even without Desperation.
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Breaking news: Ranger still deals big damage.
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War Edge Power is about to run out, so I'm gonna try to paralyze Wyvern now.
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Rheine's out of buffs to cast, so she switches to Link Order.
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Ow.
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I'd say that's kind of Lucky, but Nadia has equivalent LUC to Wyvern, Wyvern only has 50% paralysis res, and Paralysis Arrow's base inflict chance at level 20 is 80%.
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I wish I could stack more TEC on Rheine, honestly.
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Ursa just attacks, since I know Wyvern isn't going to do anything.
Notice how I said "know." That is because the Shell Yakiniku, which bills itself as "Paralysis Effect Up," actually makes it so that paralyzed enemies have a 99% chance to not act. Paralyzed enemies are effectively completely helpless while the Shell Yakiniku is in effect.
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Wyvern's at half HP, so I need more turns of Transform.
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I'm not gonna need Illusion Step for the rest of the fight, so I might as well have Nadia deal as much damage as possible.
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Yeah, we'll be able to kill this thing before the paralysis runs out.
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Mhm, we're good.
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I'm worried that the paralysis might run out after one turn, so I have Ranger just use Akashic Nova for maximum damage.
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Too easy, honestly.
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SYSTEM: You carefully examine its titanic corpse, and discover a gleaming gun between the flying dragon's huge teeth. This must be the firearm known as the ultimate gun--Agnea!
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SYSTEM: You obtained the gun, and completed your quest. All that remains is to go back to the bar and collect your reward.
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Ranger's Force gauge can now go to a maximum of 185.
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Colette's working towards War Heal All.
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Still giving Ursa marginally more survivability.
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Accounting for Grimoires, Sagittarius Shot now deals 530% damage.
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I've run out of actives I want on Rheine.
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We'll close out on the items from Wyvern's drops.
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Next time: unlocking the depths of the Forbidden Wood by killing Golem.